Since 2002 we've stepped into Sam Fishers shoes. Conviction has our hero on a mission to find the truth about his daughters death. Originally thought to be an accident, Sam finds out that it was planned and sets out on his own to uncover what really happened. Since Sam is a lone wolf in this game, most of his gadgets are no longer available. The developers have given us some new tricks though like the fun Mark and Execute where you can mark multiple enemies and take them out with one quick sweep. The game also fades to black and white when you're hidden from enemy sights on your mission to find the truth about your daughters killer. To be honest, the story doesn't really factor in too much to the overall game and you could really just glance over it without losing much. There's not really too much that compels the player to want to gain attachment to Sam and I believe that Ubisoft was banking on the fact that players already know a little about him. Even if you tried though, you wouldn't have much time to because the game is over in under 8 hours! That's not to say that the game isn't enjoyable, but in a market with lengthy single player games, open worlds, and major plot changing decisions, Conviction doesn't offer too much replayability, at least in the single player department.
Co-op play was one of the major reasons many gamers had their eyes set on Conviction. Splinter Cell Chaos Theory showed gamers how much fun co-op stealth could be (especially against two other players.) Does Convictions multiplayer live up to the recently deceased Chaos Theory? Well..that depends on your perspective. Conviction offers its own co-op story where you control Kestrel and his whiny american counterpart Archer. Besides the story, you're given three other modes in Hunter (eliminate all enemies), infiltration (eliminate without being detected) and Spy vs Spy (self explanatory and unfortunately not Mad Magazine inspired). This is where I truly had a lot of fun and Convictions new Mark and Execute feature becomes a must (at least on the harder difficulties). Like the single player romp though, multiplayer can be over in a heartbeat and you're left with having to replay the same game types over and over. Many are wondering why Ubisoft didn't put in a Spies vs Mercs mode like Chaos Theory and I too am baffled.
SUMMARY
Pathetic
Very Short Game
Some glitches (being able to shoot through walls with Mark and Execute)
No SPIES VS MERCENARIES MODE
Not much in the replayability department
Very Nice!
Stealth kills and Mark and Execute are very satisfying
Multiplayer is a blast to play
Single player is still enjoyable while being short
Interrogations are entertaining enough
FINAL GRADE: B+
Conviction is a fun game and definitely enjoyable. I had a lot of fun with the multiplayer and the new gameplay additions are a nice touch. This isn't the type of game though that I see myself playing months down the line and because of its length, I don't think it really justifies a $60 purchase. Definitely worth a try though especially with a partner.
Haha dude! Spies vs Mercs FTW! I was unstoppable while playing Merc. Freakin loved the ending for co-op mode. Was definitely a wtf moment for me. haha
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